Wall-release delay across games
Grace time between pushing away from a wall and actually leaving it, so wall jumps don't fail.
| Game | Value | Frames @60 | ms | Confidence |
|---|---|---|---|---|
| Super Meat Boy | Wall-release delay (developer blog) | 12 | 200 | low |
| Super Meat Boy | Wall-release delay (as reported from film extras) | 3 | 50 | low |