Jump arc & gravity · Celeste
Celeste: Variable jump and gravity
Confidence: highsource-codePending expert review
Clip coming soon
Values
| Value | Frames @60 | ms | Notes |
|---|---|---|---|
| Variable-jump hold window | 12 | 200 | VarJumpTime = .2f |
| Ceiling variable-jump grace | 3 | 50 | CeilingVarJumpGrace = .05f |
| Gravity | — | — | Gravity = 900 px/s²; JumpSpeed = -105 px/s; MaxFall = 160 px/s (FastMaxFall 240). Half gravity applies near the jump apex (HalfGravThreshold = 40). |
How this was measured
Constants read directly from the published Player.cs.